FPS Fatigue, and others
Presenting: the gamer's medical dictionary...
Game Unable Syndrome - the condition of ambivalence where, having finished
a particularly involving RPG or FPS that involved upgrades and enhancements,
you find yourself wanting to play through again from the beginning, but are
less than thrilled about having to go back to a bog standard level one character.
C-listia - the vague feeling of depression you experience in film conversions when developers hire voice actors who sound nothing like Ewan Macgregor or Ving Rhames.
Tetramania - the inexplicable, one-more-go appeal of Tetris.
Freudian Strogg Disease - playing Quake III in your sleep.
Clockwatching Paralysis - the physical numbness that occurs just after three in the morning when you are desperate to go to bed, but unable to do so because you've just reached the surface of the Black Mesa complex, and it's getting really exciting, and one more level won't hurt, and my GOD they're coming in through the ceiling...
I'm Not Gonna Mish Syndrome - the inability to decide whether or not that pint of lager has affected your hand-eye coordination.
Yeti-itis - the inability to match (on even get close to matching) an inexplicable high score you'd achieved in an online game through a freak accident.
Second Wind Delay - an irritating, lulling fatigue and air of nonchalance and lack of commitment that sets in just after you've picked up a game you haven't played for months, with the intention of finishing it this time.
Also....
retrophobia - the joy of picking up a game from your youth, coupled
with the pain of realising you are nowhere near as good at it as you were.
antidestructarysm - where you finally use that ultimate weapon or attack you've been saving for the big boss, you get 5 minutes of planet throwing, asteroid shaking, demon summoning large sword chopping full motion video, and it finishes with <miss> or 14 points of damage
(Many thanks to ghoul for supplying these two)
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